SVP of Software Engineering
$320,000 USD/year Pay is set based on global value, not the local market. Most roles = hourly rate x 40 hrs x 50 weeks ($160 USD/hour)

Not accepting applications on crossover.com at this time.

Description

Traditional education methods are obsolete: children are passively lectured in a classroom, bored without opportunities to interact or shape their experiences. While EdTech is still in the ice age, the gaming industry has become massive by immersing kids in exciting new worlds. If you are a leading architect with game development expertise, we challenge you to build the future of education. 

At gt.school, we are building an adaptive platform that places gifted & talented students in the center of their learning experience and enables the creation of individualized paths. We want this educational metaverse to be as engaging as a video game, and we need seasoned gaming engineers to make that happen.

You will have full ownership over architectural decisions for this educational platform, drilling into the code and using your expertise to lead a team of talented engineers. This is not your typical leadership role - we have a streamlined structure and automated management activities, enabling you to focus on technical decisions and deliver up to 4x more business value. 

If you want to use your expertise to revolutionize the education industry, apply today!

What you will be doing

  • Making technical decisions. You will lead the team in the right direction on the most complex challenges and newest technologies, making decisions that have a company-level impact.
  • Improving the development model. You will design systems to simplify the development process and guide engineers to consistently deliver with high quality.
  • Getting hands-on with the product. By tackling architecture and coding challenges, you will draw technical insights on how to improve products and solve business issues.

What you will NOT be doing

  • Wasting your time in meetings, committees, and administrative tasks. We have automated management overhead so you can focus on creating business value through hands-on work.
  • High-level strategies without implementation guidelines. Your recommendations must be based on product-level insights.

Key responsibilities

Create a fully-functional, scalable software development model capable of delivering products that will revolutionize the education industry.

Candidate requirements

  • 5+ years of experience with coding or architectural design.
  • 5+ years of leadership experience developing enterprise software products at scale.

Meet a successful candidate

Watch Interview
Trilogy Engineering Team
Trilogy  |  Engineering
Global  

We have amazing talent from around the world building amazing enterprise software for the world. There couldn't be a better place to wake u...

Meet Trilogy
How it works

Applying for a role? Here’s what to expect.

We’ve curated a series of steps that take the guesswork (and cognitive bias) out of recruiting the best person.

Pass Cognitive Aptitude Test.
STEP 1

Pass Cognitive Aptitude Test.

Pass English Proficiency Test.
STEP 2

Pass English Proficiency Test.

Prove Real-World Job Skills.
STEP 3

Prove Real-World Job Skills.

Ace An Interview Or Two.
STEP 4

Ace An Interview Or Two.

Accept Job Offer.
STEP 5

Accept Job Offer.

Celebrate!
STEP 6

Celebrate!

Frequently asked questions

About the role

About Crossover

What you will learn

This is an opportunity to apply your technical expertise and help us improve a streamlined software development organization. You will learn at an unprecedented pace by working with cutting-edge cloud technologies and developing groundbreaking software.

Work examples

How do you lead and build a 100% remote software engineering organization at scale? Our culture builds on technical excellence and fact-based decision-making. Software Engineering leaders in our organization define their systems operations by documenting their design and running their systems by making important technical decisions.

Our leaders base their decisions on facts, consider all viable alternatives before picking one, and then explain how the decision needs to be executed. Usually, the facts that these decisions are based on are collected from multiple technical deep dives, identifying the root cause of system-level issues.

These are examples of system design with important technical decisions our organization has produced:

Meet some people who've landed similar jobs

Why Crossover

Recruitment sucks. So we’re fixing it.

The Olympics of work

The Olympics of work

It’s super hard to qualify—extreme quality standards ensure every single team member is at the top of their game.

Premium pay for premium talent

Premium pay for premium talent

Over 50% of new hires double or triple their previous pay. Why? Because that’s what the best person in the world is worth.

Shortlist by skills, not bias

Shortlist by skills, not bias

We don’t care where you went to school, what color your hair is, or whether we can pronounce your name. Just prove you’ve got the skills.