Subsystem CTO
$160,000 USD/year Pay is set based on global value, not the local market. Most roles = hourly rate x 40 hrs x 50 weeks ($80 USD/hour)

Not accepting applications on crossover.com at this time.

Description

Are you a wizard at leading the design and development of amazing games? Do you want to channel your gaming expertise to make a more profound impact? Do you believe that software can be leveraged to revolutionize the education industry? If so, this is the role for you!

GT School is building an online community focusing on the most underserved customer base in US education - Gifted & Talented kids. GT School applies a winning combination of technology, coaching, and community to deliver motivation by the boatload. Education is one of the last industries still largely untouched by technology, and our goal is to pioneer the creation of the education metaverse and keep students engaged and invested.

This role will expose you to various technologies and force you to acquire and apply new technical skills, thus acting as a launchpad towards a successful career as a CTO. You will fast-track your learning by diving deep into the software systems for the education industry to understand how they work and make decisions on how the latest cloud technology can be leveraged to rebuild great systems. You will not have to worry about making decisions based on business, legal, or cost implications. Instead, you can focus exclusively on generating insights and making technical decisions that drive simplicity and create long-term strategic impact.

If you share our obsession for technical simplicity and our passion for problem-solving, join us in creating an education metaverse!

What you will be doing

  • Making and documenting Important Technical Decisions (ITDs) that focus on simplicity after analyzing the data, evaluating alternatives, synthesizing critical insights, and applying logical reasoning.

What you will NOT be doing

  • Making decisions based primarily on cost implications. Instead, you will make decisions focused on technical simplicity.
  • Releasing specifications for new or updated products. Instead, you will prioritize important technical decisions.

Key responsibilities

  • Making insightful and detailed technical decisions regarding products and architecture components.

Candidate requirements

  • Experience of being the senior-most decision-maker regarding technical design decisions for a games development team of at least 10 people
  • At least 4 years of experience in making important architecture and design decisions on software projects, such as the application of architecture design patterns or significant open source technologies.
  • At least 2 years of experience as a decision-maker for technical design decisions involving the use of cloud-computing services
  • At least 2 years of experience in shipping production-quality code

Meet a successful candidate

Watch Interview
Gennadii Nikolaev
Gennadii  |  VP of Software Engineering
Russian Federation  

Gennadii Nikolaev is doing what he dreamed of doing when his career began 25 years ago. As part of the architecture team, he develops the st...

Meet Gennadii
How it works

Applying for a role? Here’s what to expect.

We’ve curated a series of steps that take the guesswork (and cognitive bias) out of recruiting the best person.

Pass Cognitive Aptitude Test.
STEP 1

Pass Cognitive Aptitude Test.

Pass English Proficiency Test.
STEP 2

Pass English Proficiency Test.

Prove Real-World Job Skills.
STEP 3

Prove Real-World Job Skills.

Ace An Interview Or Two.
STEP 4

Ace An Interview Or Two.

Accept Job Offer.
STEP 5

Accept Job Offer.

Celebrate!
STEP 6

Celebrate!

Frequently asked questions

About Crossover

What you will learn

We believe in continuous growth and strive for constant improvement. As part of our team, you will learn new technologies, products, and industries daily, and our comprehensive suite of playbooks will equip you with the foundation to develop and enhance your existing expertise. 

We also provide a unique CTO Remote Camp for all new hires. This full-time, fully-paid training program covers all of the unique aspects of our Cloud Architecture and Design approach. You will get daily feedback to accelerate learning and growth far beyond typical classrooms or training programs throughout your training. Our curriculum includes several bite-sized training videos explaining how we design great software. Here’s an example of how to make and validate Important Technical Decisions.

Work examples

How do you enhance an application that is expensive to maintain? We believe that before adding features to a product, it is vital to ensure that it has a simple and strong core. When we acquire a product, we challenge ourselves to rebuild it entirely using today's cloud services and patterns in under 5,000 lines of code. This challenge helps us quickly get to the core and identify all the gems that can't be replaced with off-the-shelf software and services.

Our approach begins with writing the spec to build the existing product as-is. This "Technical Teardown Spec" aims to document what is core and why all the important technical decisions were made. Sometimes, historical decisions are made for great reasons that still hold true today. Often, we'd do things differently. While we write the teardown spec, we inject our opinions and insights alongside the facts we've learned. 

Once the technical teardown is complete, we write the rebuild spec that describes the important decisions necessary to rebuild the product in 5,000 lines of code.

These are examples of specs our organization has produced for Sococo:

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Why Crossover

Recruitment sucks. So we’re fixing it.

The Olympics of work

The Olympics of work

It’s super hard to qualify—extreme quality standards ensure every single team member is at the top of their game.

Premium pay for premium talent

Premium pay for premium talent

Over 50% of new hires double or triple their previous pay. Why? Because that’s what the best person in the world is worth.

Shortlist by skills, not bias

Shortlist by skills, not bias

We don’t care where you went to school, what color your hair is, or whether we can pronounce your name. Just prove you’ve got the skills.